Showing posts with label Mordred. Show all posts
Showing posts with label Mordred. Show all posts

Thursday, April 4, 2013

Insignia

"Insignia," by S.J. Kincaid is "Ender's Game" with a twist.
       Thomas Raines has spent most of his life traveling from casino to casino, waiting for his dad to finally make a big win.  Tom has always been taught to distrust the government, so when a US general shows up and tells Tom that he would be perfect for controlling one of the unmanned drones that does the army's dirty work, fighting for mines and other territories on distant planets during World War III, Tom is apprehensive.  This is a chance for greatness, though, the chance to join the few elite of the Camelot Company--a military group of children who control the robots in Outer Space--and to finally become someone important. Tom's all in until they tell him that he has to get a neural implant, a machine in his brain that would make him just like the people is father always looked down on.  Thomas Raines must get his mind in order in order to make his own big win, because when gambling with your life everything that makes you you is put into question.


I know that it is unfair to compare anything to "Ender's Game" because Orson Scott Card is a genius writer, but this book can hold it's own.  I mean, the premise is basically "Ender's Game" (boy gets taken for military training and plays games instead of learns lessons), but there are a few crucial differences that make the story its own. First, they are not fighting against aliens, they are fighting against other countries, albeit elsewhere in the Solar System.  Second, all of the kids have computers in their brains.
       The main character, Thomas Raines, is a cross between Eli Monpress and Peter Wiggen, which is fantastic, but I'll get to that in a couple of sentances.  The setting, the Pentagon Spire where the cadet kids learn their lessons is a mix of Ender's Battle School and Hogwarts.  These crazy combinations are the perfect mix to create something unique and wild, and the author takes full advantage of that.
        For starters, Thomas Raines is a unique main character.  He has all of the mainuplative slyness of Peter Wiggen, with three-fourths of the ego and all of the creativity Eli Monpress (of "The Legend of Eli Monpress," a series I've yet to review here).  He's a lonely kid who has issues with authority and doing what he's told without questioning.  He is also one of the most interesting characters I've ever read about.  Most characters, one their character and behavioral patterns are established, are relatively easy to predict.  You know what their path of action is going to be before they take it which, when done right, is the sign of good writing.  T'his book, though, can still surprise you.  It's not written in first-person, so you don't know what Tom knows the moment Tom knows it.  You have to wait and watch the character traits develop, which takes a while.  I'm not saying it's bad, it's just not often that you don't know everything about the main character immediately.  When you do know his behavior patterns, it's difficult to predict what he's going to do next, not because of a bad writing style, more because Tom has such a complex personality.  Really, it's refreshing.
         Tom's friends are also amusing too.  Vik, his roommate, is very funny (I think of him as the Doctor of Doom who has a tummy ace  :P), as is Wyatt 'Manhands' Enslowe, Beamer, and Yuri.  Each of them have their own personalities, and while they might be stereotypical on occasions (Vik has a 'mirror character' in "Ender's Game," except the guy in "Ender's Game" was much more serious) they do provide a nice balance to Tom's suicidal recklessness. The characters who are not Tom's 'friends' are also colorful as well as his enemies.  They make sure that the book doesn't get too silly while having a good time.  Well, a good a time as you can have when pretty much everything you have is at stake.
        Pretty much everything happens at the Pentagon Spire.  The division names--and this is where the Hogwarts part of things comes in--are all named after famous commanders.  I forget which division Vik and Tom are him, but Wyatt's in Hannibal.  There is also a Napoleon division, for example.  One of my favorite parts of the book is when the computer coding instructor, Blackburn, sets division against division in a computer code war.  You see, it's funny because with the neural implants in their brains, the 'student-cadets' can be controlled with computer code.  I just get this picture in my head of hoards of dignified military students acting like sheep and eating the shrubbery . . . Anyway, the place is fantastically (and suitably  wacky.  Just the place that I would like to go to school in.
         Of course, just as all school in all fiction books, there are issues with the school.  Or, more importantly, issues with the faculty.  Everyone has their own private agenda in Tom's world, so even among all of the physiological manipulation a tussle is bound to happen eventually.  Most of the book, though, involves mind games and how physical combat incite deep strategical thoughts.
        The plot of the book is very good.  With Tom's relatively unpredictable though-pattern, paired with the cast of both goodies and baddies and the situation that they are all involved in, things are rocky.  Also, the book doesn't focus on one overall problem.  Most mainstream books today follow one or  two conflicts -- 1) the main character saving the world, and 2) the main character's love life and maybe 3) the main character's relationship with various other characters.  Very annoying.  The conflicts in this book is more like 1) to work with or against the system, 2) who to trust and which secrets to keep, 3) the issue with Dominion Agra, 4) the issue with Medusa and the rest of the rival people who have implants in their brain, and 5) the issue that involves issues 2,3, and 4 but is still very much its own issue.  Really, it's very interesting and complex and much better than a lot of stuff that passes for Young Adult material.  It does make for a very thick volume but, hey, all the more room to showcase the many fantastic characters of the Pentagon Spire.
         This is the first book in what is going to be a trilogy.  The second book, "Vortex" comes out on July 2cnd.  That day, you will find me anxiously waiting at Barnes & Noble, because the twenty dollars that I will spend on that book will be a sure bet.

www.sjkincaid.com  The Q&A with the author on the 'home' page is very funny--she has quite a sense of humor--and the 'extras' tab under 'Insignia' (under 'The "Insignia" Series') has a playlist of songs that match up with the book.

Friday, June 8, 2012

The Book of Mordred

The Book of Mordred, Vivian Vande Velde, is based on the Arthurian legends.  It shines a bright light on Mordred, the final enemy of the legendary king.
    Alayna's wizard husband has died just a year past, when her daughter Kiera is stolen by the most powerful wizard in the land.  Four years later, Nimue has just escaped from a citadel of great evil.  Five years past that, Keira begins to foresee the fall of King Aurthur's regime, and with it the death of Mordred and his brothers.  This books weaves three tales together to tell a straw that spans the ages and carries us through the height of Arthur's time, and drags us down to the end.

I haven't finished this book yet. I'm only halfway through Kiera's part, but I like it.  It's a bit slow going, all in all, but pretty fascinating if you're a suckler for myths and legends of ancient times, like me. 
   A bit of background for those who aren't:  in Arthurian legend, or the legend of King Arthur (he reunited all of England after the so-called barbarians ruled it, I think, and created the Round Table), Mordred was Arthur's and his half-sister's, Morgana's, son.  Mordred was also Arthur's downfall, so usually he is portrayed in a bad light. 
    This book is different because it shows him as a hero.  A random knight who rescued a stolen child, a nobleman who took on a wizard to save a few pheasant boys, and a man trying to avenge his brothers.  Instead of being a treacherous, lying, squirt who hated Aurthur. 
     The book took a lot of my concentration to stay interested for the first ten pages, though, and it took a bunch of effort to get through the beginning of Nimue's part.  (It's divided into three sections:  Alayna's section, Nimue's section, and Kiera's section.)  I don't know why the plot line didn't hook me right away.  It is my type of story.  I think that the writing style is part of it.  Heavy, in a way I can't find the words to describe, if any of that made sense.  It isn't heavy on language, and only moderately heavy in description . . .
     Maybe this, again, was a case of not caring.  I couldn't find it in me to fret with Alayna, or to hurt with Nimue.  The only people I really liked are Mordred and Kiera; Kiera because she seems more alive than any of them, and Mordred because I find sullen, moody, and righteous knights likable.  Even Arthur is dull.
     Another interesting twist is that Lancelot is considered a bit of a villain.  Of course, he was Guinevere's 'boyfriend', and that was considered treason against the king and the whatnot, but he isn't smiled upon even before he is found out.  Usually Lancelot is considered the shining gem of the Round Table, next to Arthur, and everyone manages to forget that he stole away Guinevere.  Arthur, too, here, is outshone by a few others on the Round Table.  He doesn't seem like the king of the country, or the hero of the people, more of a background figurehead. 
    The backstabbing of some of the characters delight me.  Their evil nature and the lengths they will go to to get others on their side delight me, because I am just a twisted child like that. Reading the book is like watching a chess game, save that each player has a mind of its own. 
    It seems that one of the newest fads in children's literature, other than sticking characters in arenas and making them kill each other, is putting a new twist on an old legend.  Rick Riordan started it, and every person who wants to rewrite the old laws of magic is doing it too.  But this story doesn't shine a new light on an old situation:  It shines an old, dusty light on an equally old and dusty subject.  But wipe away the dust and you get a gleaming, shining, and entrancing story about the other view of Camelot.